Saturday, June 6, 2009
TK Tormiction
So we have a big good guy (Erekho) going joining with two pretty-much-clueless good guys (Arachne and Zaeron), going on a rescue mission that looks like it's going to get them into even more trouble. So he leaves the other part of his group to get along without him.
They can actually do that pretty well. Until, that is, the second-in-command, Eldonyn, who also happens to be a traitor at one point in the story (watch my words, they can play tricks on you) gets caught by the big bad guy (Sahrain)'s...well I don't know if you can call them henchmen, but they're nasty little inventions of him that can only be destroyed by a very powerful light. Meanwhile, Eldonyn's brother, Lirel (told you he'd be back), goes looking for another person -a cracked hermit named Keril (no I DIDN'T get it from the name 'Carol') -who needs to answer a question for him.
Amazingly enough, he gets there. He gets the answer to the question. He lets his leader know. And then he gets caught. They're the same things that caught his brother.
While we're at it, we'll take a sidestep over to where a metal has helped this Sahrain take over the mind of a pretty important character. While she's being controlled, she removes another character from the scene with a twisted exchange of wills. *sly smile* That character reappears, though...
Back to Erekho's group, there's a traitor among them that they have no idea's there. One of Erekho's sisters is searching for a powerful in a pretty dangerous place. Her twin is quite indisposed -she's the one Erekho's getting, actually.
I just can't let my characters get something accomplished without my story, Kohra, making sure something bad happens to them. So Em saves me from myself, literally (if you read this, you'll know it's myself she saves me from...).
Friday, April 24, 2009
Fun stuff
Tuesday, April 21, 2009
Haven't Written F'r A While...
I had the big bad guy of Alnea inject a couple girls in my story named Phae and Cariya with a special metal, an invention of his.
The reason why is this bad guy (also known as Sahrain) likes to invent things. And one of the things he invents is a poison that eats away at your will. What it takes from your will it gives to your strength, but that doesn't come to be of any use since you eventually don't have the will to do anything. Anyway, this poison is very slow-working, and the reason Sahrain invented this metal was so that it would help a person absorb this particular poison much faster. But the side-effects of the metal have some very interesting effects.
For one, if you're injected with it without having been given the poison, the length of your life grows. A lot. Your senses also get sharper. From there the side effects vary from person to person, except for one more thing that remains consistent. Whoever injected the metal into the person has partial control over their minds, and if that person isn't fighting a constant battle to keep the liberty of their will, whoever gave them the metal will take over, utterly and completely. This is the case with Sahrain, who put it in Phae and Cariya.
They happen to carry some things that Sahrain wants to increase his power. Alnea (my world, for those of you unaware) would basically be destroyed if he got all of these things. They enter the land of one of his vassals, and his strength in the tug-of-war with their minds grows. Eventually, he does get one of these gems that they're holding. He cuts them off from all outside communication, including blocking any entrance where telepathy might find a way. So that now everyone else is unaware of their growingly desperate situation.
Until one has an idea to save the one who did not have enough strength to stand against Sahrain. But not herself.
As before and always be,
Nestami.
Tahlia
Sunday, February 15, 2009
I've crossed the line
Nobody'll believe it at first. He's gone through too much alive. It'll be a prank note from Qeyatel, of course. I'm just teasing, of course. He'll come back at the end of the book. Right?
Wrong. I'm finally going to do it.
That character just gives me too much trouble, and any more of this and nobody will believe that he'll die. That anyone will die.
But he will. And rid me of a lot of trouble. That character is just a trouble-magnet. Phew. A few more chapters and he'll be gone for good-at least for this book...and the next...and the next...and the next...and the next...and the next...and the next...but the one after that? Yeah, all the Akaelians will come back then.
Farewell and good riddance, O character of mine.
As before and always be,
Nestami.
Thursday, February 12, 2009
Question
There we go.
Why are the characters tormictionitized the most always the guys? I have a few answers, but does someone else have an idea as to why this naturally occurs?
Tuesday, February 10, 2009
An Example of Torreaderism
"She was going to die."
Man. That's evil. I almost feel guilty. Especially since the character DOESN'T die... *evil grin* To make matters worse, the next chapter switches to a different set of characters! In fact, I may not give the conclusion to this problem for a whole 'nother CHAPTER.... mwahahahahaha!
*wipes laughter tears from eyes; cartoon-villain-ish voice* I'm so evil.
Morbid Fascination (copied from my other blog)
[tormictionists- you will be interested in the following]
This intense situation involves a poisoning. Which are awesome, but I sometimes struggle to create a unique poison (I'm working on that, btw). So why try? I went to wikipedia and found STRYCHNINE!!! MWAHAHAHA! A few things about strychnine before I get on school- strychnine is very violent, very fast, *Wesley voice* and among the deadlier poisons (any of you who haven't seen "Princess Bride" will miss that reference, sorry). I wish I could launch into a nice little informed speech about the thing, but alas, that is not condusive to my time frames, so suffice it to say this: you don't wanna ingest strychnine. It creates violent muscle convulsions, so violent that the victim will often die in 2-3 hours from EXHAUSTION. That's saying somethin', right there. With strynchnine poisoning, one can also suffocate, because the poison paralyzes the the neural pathways that control breathing. Either way, the victim is almost certainly dead within 2-3 hours of exposure (untreated, of course... not sure the stats on survival rates, but I'd say, the sooner you're poisoned and get to da hospital, the better).
I read all this and had one o' those evil lightbulbs pop over my head. It was PERFECT. Only... I'm in Uhrya and I need a slightly different poison than this, but ohhhhhhh baby did it give me inspiration. (my chracters are quaking in a corner right now thinking "Yeah... too MUCH inspiration")
Well, off t' do school so I can work with my poison/poisoning/poison victim some more this af'anoon!
Monday, February 9, 2009
Another Word
(This is only used by fictitious people, of course.)
Saturday, February 7, 2009
Old Times, Tara-edition
Old times (boy, does that sound weird)
As before and always be,
Nestami.
Tuesday, February 3, 2009
I'll be writing more posts 'cause the other author is sick...
As before and always be,
Nestami
Thursday, January 29, 2009
Traitors
As before and always be,
Nestami.
Saturday, January 24, 2009
Flexibility
Friday, January 23, 2009
Sick
And now I'm back to bed... to analyze my condition and try to burn it into my memory.
Oh... and sickness isn't always only good for tormictioning. I just had one of the best torreadist while trying to fall asleep last night. *evil grin* Be afraid. Be very afraid. Fever does strange things to an already strange mind...
Thursday, January 22, 2009
Reassurance...?
Tuesday, January 20, 2009
A Glare for Ms. Grant (A Tormictionist's Dilemma)
Close Relative
Torreadism.
(torreadtion; torreadists; etc)
1. To torture, torment, and/or play with the reader in such a way that both advances the story and keeps them captive to the story.
my oh my... anyone who thinks tormictioning is fun hasn't seen NOTHING yet. Torreadism is superior in a few ways:
a. it is often a bigger challenge, for those of you/us who LIKE tackling constructive challenges
b. it is often much more plot advancing, even though it is just as enjoyable as tormiction
c. there is a wider variety of ways to accomplish torreadtion- you can do it by tormictionizing, by leaving off chapters at suspenseful parts, the possiblilties are about as endless as your imagination and skill at The Craft (aka, writing)
*resignedly* Of course... it's not half as theraputic as tormictioning... *evil grin*
WARNING: Tired Tormictionist
Beware. I'm a fantasy writer. A tired, achey, in a not-too-inclined-to-be-amiable-though-I-must-be-so-anyway mood author. WATCH OUT. I can't get this completely out on my characters ('cause I tend to maximize the situation 100 times before putting it on them) without killing them so I won't, but be careful. Be very, very careful.
As before and always be,
Nestami.
Monday, January 19, 2009
A Warning
As before and always be,
Nestami.
Friday, January 16, 2009
What a blackout does...
Wednesday, January 14, 2009
A death during the night
BUT IT"S NOT MY FAULT!!! The character was impulsive and threw herself in harm's way. *shakes head again*... oh well. She wasn't very important anyways... *evil grin*
Tuesday, January 13, 2009
Cells
Monday, January 12, 2009
Science
Saturday, January 10, 2009
A Conscious Thought
As before and always be,
Nestami.
Thursday, January 8, 2009
You're a Tormictionist if... (cont.)
...you and your friends hold contests where the competitors tell stories of what you do to your characters, and the others say, “That's not half as bad as what I did to this person...”
...you get selected for 'random check' at the airport more than once because of that evil gleam in your eye -even though your most dangerous weapons are the pen and notebook you have in your carry-on
...you know that tormictionitizing is crazy and that's exactly why you do it
...you have trouble thinking of ways you can be nice to your characters
...you wonder why people think you're so strange because you think everyone else is as crazy as you are
...knives are your favorite weapon -tool -because they're not fatal all the time but can cause some serious damage
For Fun or Not For Fun
As before and always be,
Nestami.
Wednesday, January 7, 2009
What I Do
*evil tormictionist grin* I don't care. I love it. Especially the looks on Tara's face when I tell her what I've gotten my characters into now. And she's probably figured out by now that the place I threw poor Tu'Haln was the Gorge of Caharn. Of course...nah, not right now, I can do that later. Anyway, I need to get off and do some things, so as before and always be, Nestami.
Tuesday, January 6, 2009
What if...
Monday, January 5, 2009
For My Fellow Tormictionist
In the center of a desert there's a deep canyon. On the canyon floor is a boy about fourteen-fifteen years of age. He's normally tall and strong, but at this point a third of the bones in his body are broken (not including his neck or back). He is wearing a light leather shirt and pants and has no water or food or weapons.
Take into account:
He's mute.
He's been there for two days.
He's not a main character.
(His name is not Lirel.)
There are no other human beings for at least a twenty mile radius.
At least twenty hungry animals are watching and waiting for him to die.
The canyon does open into the desert on both sides.
Now, I want you to get him out of there alive.
You're a Tormictionist if...
...you actually use the word enough to justify its creation
...your conversations with your friends are either on how to torture a character or how to get him/her out of an impossible situation -that you created to torture the person you're trying to rescue
...you can't get your characters out of the situations you put them in -and you stubbornly refuse to change the situation in any way
...you have to vocally reassure your characters that you'll get them out of the trouble you put them in
...anything even hinting at hurting a person physically reminds you of a time you did something like that to your character
...you make the character you torture the most of a nearly invincible race simply for the purpose of torturing him/her more
...your daydreams are on how to hurt a character but not badly enough so that he/she can't get out of the situations you put them in
...your friends have to remind you to not beat on your characters too much
...your friends know you have another idea that will torture your character the moment that certain gleam enters your eyes
...you enjoy doing it
Saturday, January 3, 2009
Shamed into Creativity
Tara shamed me into this idea, to be honest. She said, "Why don't their friends go back to help them?"
Why did she have to say that?
My original objection was that (even though I didn't say this) the leaders of the group (the one from which the two were separated) know what's down there, and that it's pretty much hopeless to get out of (nobody that they know of has ever come out) and by the time they find out Lirel and Riyela are gone, they know that those two should be dead by now and give them up for dead. That was my original excuse. That and the other two people in the group are clueless about everything (and one wouldn't care anyway).
So, since it was the only idea I have, I'm making one of the leaders go back. She happens to be Lirel's sister, and refuses to give him up for dead, despite many objections by the others. Simply because The Story wanted them gone and at least fatally mutilated, I had to appease it. I'm not going to do anything too drastic, but when Lirel's sister shows up she's going to find Riyela in the suffocating embrace of a huge snake that has the regeneration qualities of an earthworm (a tineyr). Thankfully, she's had knife-throwing lessons (from her other older brother whom she doesn't like at all) and is good at it. She saves Riyela. I still have to decipher how to get them out, but...let's finish this part and hope The Story doesn't mess it up any more than it has.
As before and always be,
Nestami.
Friday, January 2, 2009
An Agreement to the Agreement (aka Lack of Creativity) and an Update
Agreement
A Subset of Tormictionist
Thursday, January 1, 2009
Story Research
I don't know if I'll elaborate on the drowned mouse story... more story research, lets put it at that. (And no, I didn't kill it. I only torture fictitious people and creatures.)
A New Word
'to torture, torment, debilitate, and/or mutilate a fictitious person, usually a character in a novel'